Friday, 22 February 2013

Dinosaur Walk Animation


Finalized Walk photo DESN1086_Assign2_walkfinal_MICHAELZAPLOTNY_zpsb57c6f82.gif

This was done for Asset Development at George Brown. It was my first shot at creating character-based traditional animation, which many of the parts are drawn frame-by-frame, except for the head. There are only three different heads over 16 frames, and two of them are copied/transformed over a span of 6-7 frames. The whole assignment took me three days. Here's how I completed this: 

Stage 1 - Collect References and sketch out stick men. For this assignment, I used a book version of The Animator's Survival Kit to gain information on what a chicken-leg walk looks like, and how a man moves his torso. They are fused within stick men drawings.

Stage 2 - Make crude drawings. I sketched out the basic shapes over a stickman drawn earlier. Here is a scaled down version of what they look like:

 photo DESN1086_Assign2_walkthumbs_MICHAELZAPLOTNY_zps7a9da33e.jpg

Stage 4- Make refined drawings. After drawing out the basic proportions with crude drawings, I drew over them in finer detail. They were later put together as part of this line test:


Line Test photo DESN1086_Assign2_walklinetest_MICHAELZAPLOTNY_zps52eb3dc7.gif

Stage 5 - Make final drawings. This is essentially the same process as stage 4, but with greater control over the lines. Completing this step makes the animation look cleaner. When everything was done, I saved it as a GIF file, which is the top-most image.

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