Wednesday, 10 April 2013

Dinosaur Shooting

Here is the final product of my character's action for Asset Development:


This is a nice shooting animation. It can be used in a game with walk and jump, if they're polished up. This project, like the jump task, is drawn using components from previous assignments of the same series, with a mix of tradigital animation. The planning stages, and the first line test, however crude, were vital in creating the final product:


This first line test has slippery foot pacing, and a stiffer recoil too. I made several changes to this test while drawing out the good animation, and used the red arrows on thumbnails to help me understand the flow. 

No comments:

Post a Comment