3D model for Asset Development
- This is the final part of Asset Development series. There are 5 assignments in total, which include animations and concept.
- The job of this assignment was to create a prop or accessory relevant to my character.
Character Concept
This is the first part of the character pipeline, which I forgot to post back then. These images are the foundation for assignments 2, 3, 4 (animations) and 5 (3D model).

-This is the finished concept.
-Top images contain proportions. Originals are sketches, and silhouettes are filled originals with swapped/modded body parts.
- Bottom images are armour options.
- Polishing a thumbnail into final shape, with further changes.
- Outline of final artwork.
- It was done in Illustrator, so smooth lines can be made.
- This image was used as a guide to create the 3D model.
Another post (with a game) coming soon.


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