Monday, 29 April 2013

First Year : Complete


3D model for Asset Development


- This is the final part of Asset Development series. There are 5 assignments in total, which include animations and concept.

- The job of this assignment was to create a prop or accessory relevant to my character.






Character Concept

This is the first part of the character pipeline, which I forgot to post back then. These images are the foundation for assignments 2, 3, 4 (animations) and 5 (3D model).





-This is the finished concept.






-Top images contain proportions. Originals are sketches, and silhouettes are filled originals with swapped/modded body parts.

- Bottom images are armour options.






- Polishing a thumbnail into final shape, with further changes.





- Outline of final artwork.

- It was done in Illustrator, so smooth lines can be made.

- This image was used as a guide to create the 3D model.





Another post (with a game) coming soon.

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